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Rules for a gun fight

Posted: Mon, 06 Jan 2014 17:36:03
by dorminWS
Ran across this. Thought it was worth a post given the ongoing discussion here about "if I have to draw my gun". If nothing else, perhaps it provides an insight into the possible mindset of any LEO you might encounter (but I hope not).

1. Bring a gun. Preferably at least two guns. Bring all your friends who have guns.
2. Anything worth shooting once is worth shooting twice.
3. Only hits count. The only thing worse than a miss is a slow miss.
4. If your shooting stance is good, you’re probably not moving fast enough.
5. Move away from your attacker. Distance is your friend.
6. If you can choose what to bring, bring a long gun and a friend with a long gun.
7. In ten years nobody will remember the details of caliber, stance or tactics; they will only remember who lived.
8. If you are not shooting, you should be communicating, reloading and running.
9. Accuracy is relative: most combat shooting standards will be more dependent on the “pucker factor” than the inherent accuracy of the gun.
10. Use a gun that works EVERY TIME. All skill is in vain when an angel pisses in the flintlock of your musket.
11. Someday someone may kill you with your own gun, but they should have to beat you to death with it because it is empty.
12. Always cheat, always win. The only unfair fight is the one you LOSE.
13. Have a plan.
14. Have a back-up plan, because the first one won’t work.
15. Use cover or concealment as much as possible.
16. Don’t drop your guard.
17. Always tactically reload and threat-scan 360 degrees.
18. Watch their hands. Hands kill. In God we trust, all others: let me see your hands.
19. Decide to be aggressive enough, quickly enough.
20. The faster you finish the fight, the less shot you get.
21. Be polite. Be professional. But have a plan to kill everyone you meet.
22. Your Number One option for personal security is a life-long commitment to avoidance, deterrence and de-escalation.
23. If you find yourself in a fair fight, your tactics suck.

Read more at http://theblacksphere.net/2013/12/rules ... rC7LVzS.99

Re: Rules for a gun fight

Posted: Mon, 06 Jan 2014 20:09:55
by OakRidgeStars
Words to live by. :clap:

Re: Rules for a gun fight

Posted: Mon, 06 Jan 2014 23:14:26
by 0ne5hot
If you know Ameri-Do-Te you don't need a gun... :hysterical:


Re: Rules for a gun fight

Posted: Tue, 07 Jan 2014 15:04:26
by RWBlue01
dorminWS wrote: 7. In ten years nobody will remember the details of caliber, stance or tactics; they will only remember who lived.
Unless you fail famously.
Miami 1986
http://en.wikipedia.org/wiki/1986_FBI_Miami_shootout

North Hollywood
http://en.wikipedia.org/wiki/North_Hollywood_shootout

Re: Rules for a gun fight

Posted: Tue, 07 Jan 2014 15:06:19
by RWBlue01
24. There is a time to disengage from a gun fight. (Run away.) So you can come back and fight later. When it comes, don't miss the opportunity to run away.

Re: Rules for a gun fight

Posted: Tue, 07 Jan 2014 15:11:49
by WRW
RWBlue01 wrote:
dorminWS wrote: 7. In ten years nobody will remember the details of caliber, stance or tactics; they will only remember who lived.
Unless you fail famously.
Miami 1986
<!-- m --><a class="postlink" href="http://en.wikipedia.org/wiki/1986_FBI_M ... ut</a><!-- m -->

North Hollywood
<!-- m --><a class="postlink" href="http://en.wikipedia.org/wiki/North_Holl ... ut</a><!-- m -->
#s 6, 19, 20, and 23 would have been useful on those two.

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Re: Rules for a gun fight

Posted: Wed, 08 Jan 2014 18:32:59
by BertMacklin
#17, it seems like someone doesn't know the correct usage (when, why, how) of a tactical reload.

Re: Rules for a gun fight

Posted: Wed, 08 Jan 2014 18:51:55
by Reverenddel
I passed this along to some LEO's in my circle... all replied with about the same thing:

"Rule 1...AVOID BEING IN A GUN FIGHT AS MUCH AS POSSIBLE!" :hysterical:

Re: Rules for a gun fight

Posted: Wed, 08 Jan 2014 22:37:08
by thekinetic
I thought there were only two?

1. Shoot first
2. Don't miss

Fail at either and you die!